![gradius rebirth konami code gradius rebirth konami code](https://images.nintendolife.com/screenshots/22692/large.jpg)
![gradius rebirth konami code gradius rebirth konami code](https://gomamo.com/wp-content/uploads/2021/06/1622814830_349_What-is-the-Konami-Code-and-How-Do-You-Use.png)
Inheriting from the improvements brought by a whole series of games, Gradius ReBirth allows for three different sets of powers to be chosen, each compiling the most popular abilities the franchise has ever known (a couple more sets can also be unlocked). The usual option bar is still there, borrowing the visual appearance used by some of its cousins, namely Gradius Gaiden and Life Force for NES, as well as Gradius 2 on MSX2. Cubed3's review of Gradius for NES should fill you in a bit more on further details of how the basic gameplay works in the Gradius franchise.
![gradius rebirth konami code gradius rebirth konami code](https://images-na.ssl-images-amazon.com/images/I/719dsYyex3L._SL1200_.jpg)
Staying true to its roots, Gradius ReBirth has the player taking control of the Vic Viper spacecraft, initially armed with a sole cannon shooting forward an infinite flow of tiny bullets.Ĭollecting orange power capsules will help Special Colonel James Burton, pilot of the Vic Viper on-screen, to increase the power of its arsenal. Here, a text-based introduction is dedicated to setting the story, which is a nice thing, especially since the whole Gradius series has a quite complex story by genre standards when all episodes are taken together. It's one of the most cliché pretexts for the action happening inside the game but in others of the same genre the storyline is often relegated to a mere mention on the game box art or the instruction booklet. It's now up to a single squadron of small spaceships, of which yours is going solo, to go out there and defeat the enemy leader to put an end to hostilities before it's too late. It is feared that the Bacterians, the main villains in the Gradius series, may have infected their mother computer. Planet Antichthon, Protectorate of the Gradian Empire, has suddenly fallen silent. A lengthy intro, done in the style of the older MSX entries that were already notable for this aspect of things, sets the stage for the rest of the game. However, in the game's data, this sound can be found and reuses the sound of the cells dying in the Stage 2.One of the most distinctive aspects of this specific Gradius episode is its emphasis on a storyline. Perhaps the developers just recolored everything orange to save time, you be the judge.Ī rather plain and boring title screen can be found in _title.bmp.ĭespite all the announcer voice clips for Gradius III being in the game, the voice clip for the 2-Way Missile is missing and reuses the voice clip for Missile. In-game, only the eye becomes orange when the boss is hurt. The very same graphic has an damaged version named stage2_boss_damage.bmp where the shell is colored orange along with the eye. It could have been used for a reference guide on how it should look, or may have acted more similar to the Crawler found in Nemesis on Game Boy. The Crawler X is animated with multiple segments in-game, however, an assembled version can be found in stage2_boss.bmp. She even has a life icon hidden in font.bmp. When overlaid on her sprite, it fits rather snugly as well. It appears she was cut late in development though since her sprites are incomplete and lack the rotation frames the Vic Viper does.įurther evidence can be found with a shield graphic resembling the Otomedius series' style of shield appearing in a range of colors. Judging from her amount of sprites, she might have been considered to be a playable character. There is also a silhouette of her sprites found in vic_viper.bmp. Aoba Anoa from the Otomedius series appears in the files for the Vic Viper, vic_viper_red.bmp.